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RLCTrevor-McInroe
2025
Leonard Hinckeldey, Elliot Fosong, Elle Miller, Rimvydas Rubavicius, Trevor McInroe, Patricia Wollstadt, Christiane B. Wiebel-Herboth, Subramanian Ramamoorthy, Stefano V. Albrecht
Assistax: A Hardware-Accelerated Reinforcement Learning Benchmark for Assistive Robotics
RLC 2025 Workshop on Coordination and Cooperation in Multi-Agent Reinforcement Learning, 2025
Abstract | BibTex | arXiv | Code
RLCmulti-agent-rl
Abstract:
The development of reinforcement learning (RL) algorithms has been largely driven by ambitious challenge tasks and benchmarks. Games have dominated RL benchmarks because they present relevant challenges, are inexpensive to run and easy to understand. While games such as Go and Atari have led to many breakthroughs, they often do not directly translate to real-world embodied applications. In recognising the need to diversify RL benchmarks and addressing complexities that arise in embodied interaction scenarios, we introduce Assistax: an open-source benchmark designed to address challenges arising in assistive robotics tasks. Assistax uses JAX’s hardware acceleration for significant speed-ups for learning in physics-based simulations. In terms of open-loop wall-clock time Assistax runs up to faster, compared to CPU-based alternatives, when vectorising training runs. Assistax conceptualises the interaction between an assistive robot and an active human patient using multi-agent RL to train a population of diverse partner agents against which an embodied robotic agent's zero-shot coordination capabilities can be tested. Extensive evaluation and hyperparameter tuning for popular continuous control RL and MARL algorithms provide reliable baselines and establish Assistax as a practical benchmark for advancing RL research for assistive robotics.
@inproceedings{hinck2025assistax,
title={{Assistax}: A Hardware-Accelerated Reinforcement Learning Benchmark for Assistive Robotics},
author={Leonard Hinckeldey and Elliot Fosong and Elle Miller and Rimvydas Rubavicius and Trevor McInroe and Patricia Wollstadt and Christiane B. Wiebel-Herboth and Subramanian Ramamoorthy and Stefano V. Albrecht},
booktitle={RLC 2025 Workshop on Coordination and Cooperation in Multi-Agent Reinforcement Learning},
year={2025}
}
2024
Trevor McInroe, Adam Jelley, Stefano V. Albrecht, Amos Storkey
Planning to Go Out-of-Distribution in Offline-to-Online Reinforcement Learning
Reinforcement Learning Conference, 2024
Abstract | BibTex | arXiv
RLCdeep-rl
Abstract:
Offline pretraining with a static dataset followed by online fine-tuning (offline-to-online, or OtO) is a paradigm well matched to a real-world RL deployment process. In this scenario, we aim to find the best-performing policy within a limited budget of online interactions. Previous work in the OtO setting has focused on correcting for bias introduced by the policy-constraint mechanisms of offline RL algorithms. Such constraints keep the learned policy close to the behavior policy that collected the dataset, but we show this can unnecessarily limit policy performance if the behavior policy is far from optimal. Instead, we forgo constraints and frame OtO RL as an exploration problem that aims to maximize the benefit of online data-collection. We first study the major online RL exploration methods based on intrinsic rewards and UCB in the OtO setting, showing that intrinsic rewards add training instability through reward-function modification, and UCB methods are myopic and it is unclear which learned-component's ensemble to use for action selection. We then introduce an algorithm for planning to go out-of-distribution (PTGOOD) that avoids these issues. PTGOOD uses a non-myopic planning procedure that targets exploration in relatively high-reward regions of the state-action space unlikely to be visited by the behavior policy. By leveraging concepts from the Conditional Entropy Bottleneck, PTGOOD encourages data collected online to provide new information relevant to improving the final deployment policy without altering rewards. We show empirically in several continuous control tasks that PTGOOD significantly improves agent returns during online fine-tuning and avoids the suboptimal policy convergence that many of our baselines exhibit in several environments.
@inproceedings{mcinroe2024planning,
title={Planning to Go Out-of-Distribution in Offline-to-Online Reinforcement Learning},
author={Trevor McInroe and Adam Jelley and Stefano V. Albrecht and Amos Storkey},
booktitle={1st Reinforcement Learning Conference},
year={2024}
}